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Japanese
Release - 1997
USA Release - September 1997
Sony Playstation
3 CD- ROMs
PC Release - 1998
System Requirements - Windows 95 Compatible,
DirectX 5.0, Intel Pentium 133 with 3D accelorator (or Intel
Pentium 166 without 3D accelorator), 32 MB RAM, 4X CD-ROM,
Direct X 5.0 Compatible Sound and Video Cards
4 CD-ROMs (Including installation Disc)
The
New Age of Final Fantasy.
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The Tiny
Bronco experiences some 'turbulence' |
Cloud squares
off against Shinra soldiers |
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Sephiroth
discovers Jenova |
You'll probably
never see this move :) |
Square
shocked gamers around the world when Final Fantasy VII was
originally scrapped as a release for the Nintendo 64... this was
the point where all ties were broken between Square and
Nintendo. Square gamers were then relieved when FF7 was slated
for a release on the Sony Playstation. Gamers were once again
shocked when the first previews of the game were released.
Complete 3D graphics, astounding full motion videos, unique
backgrounds... across 3 CD-ROMs! This was the new age of Final
Fantasy, and at this point, the series took a role of being at
the peak of technology, depending on its platform.
Although
Final Fantasy 7 was impressive as a movie, it was somewhat
boring to players as a game. Final Fantasy VII was definitely
not one of Square's tougher games. In addition to the decrease
in diffuculty, many key things were taken out of this game,
namely the equipment. The theme is also very different from
all of the other Final Fantasies, since the theme of this game
is much more like the present time, and focuses on technology
over mystics.
In Final
Fantasy VIII, you'll be able to play as 10 characters (9 of them
being at your true disposal). Each character has their own type
of weapon. Cloud can only use those giant swords, Barret can
only use guns, Cid can only use spears, etc... there are no
weapons that can be used by more than 1 person. There are also
fewer weapons overall. Armor is also an issue. There is only 1
armor piece in this game, which are Armlets in most cases. There
are also accessories, and only one may be equipped at a time. In
this, characters can only equip 3 items total.
The party
setup is also different in FF7. You may only have 3 people in
your party at a time. One of the people in your party MUST be
Cloud Strife, besides certain circumstances. Besides Aeris, your
characters are relatively the same as far as battle performance
goes. There is hardly a difference between melee and magic
capabilities.
Final Fantasy
7 introduced some new unique properties though. One of them is
Materia. Materia is equipped on your weapon and armlet. The
amount of Materia that can be equipped depends on the
weapon/armlet. Materia is mainly used to enhance your
capabilities. You can use new commands, new spells, new summons,
and other statistics will be raised/lowered when Materia is
used. They're very similar to the class system of FFV, and the
spell system of FFVI. Another new attribute of FF7 are minigames.
Throughout the game, you can snowboard, ride motorcycles, and
even arm wrestle.
Although FF7
may not suit your need for challenge, it's still a very
captivating game. The story is extremely interesting, and is
comparable to reading a good, short book. The game also dealt a
LOT with the characters that you could play. You could take a
deep look into their feelings and personalities, even more than
that of FFVI.
It's
suggested that you pick up this game sometime. It's still
fun to play :)
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